Posts

PURE ONYX 3D Character Animation Preview!

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Hey guys!

We’re well into our 3D character conversion for PURE ONYX, and I have a preview videoof some of Onyx’s new moves and combos!  Be sure to check out our Twitter if you haven’t yet for the most up to date news!

Expect to see a bunch of new enemies and environments soon, as well as news on gameplay mechanics, RPG elements, and the upcoming public demo!

We're Now on Twitter! New PURE ONYX Release Next Week!

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Hey guys!

You can now find us on Twitter at https://twitter.com/EromancerG

Also, the next Pure Onyx test release will be sometime next week, and will include the first H scene for the new boss~


June 6 PURE ONYX Test Release is now on Patreon!

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Hey everyone!

We've posted the June 6 test release build of Pure Onyx on Patreon!

The content additions since the May 7th release include two new enemies (Chain Splicer and Splicer Boss), a new H scene for the Splicer Thug, and updated artwork and animations for Onyx.  We've also been working on a much more stable AI system that should be available this month.

Here's the full list of changes!

CHANGELOG / FIXED BUGS (since May 7 test release)
Added basic versions of the Chain Splicer enemy and the first boss. They currently have limited move sets and are not yet rigged for full animation.    Added a new H scene for the Splicer ThugOnyx's real skeleton has been added, allowing for Spine animations during regular gameplay. There's still work to do to get animation blending behaving properly on her though, so we've disabled it for now. Added Onyx's Idle animation and updated the Walk animation.  Updated Onyx's move set artwork. Now that Onyx has a shadow, we&…

H System Added to Pure Onyx! New Test Releases!

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Hey guys!

We've released a couple of new test versions of Pure Onyx over at www.patreon.com/eromancer.  We've added the first H content and core structure for the H system, but there's a ton of new stuff going on under the hood that we'll start making use of in the coming updates.  Here's the changelog:

The combat H system has been added Enemy AI has been added!  They will no longer home in on you like punchy torpedoes, but will instead juke, charge, and even attempt to flank Onyx.  We will add more behavior patterns in later updates.  Replaced the "arcade mode" with an "infinite wave" mode for now.   Enemy AI will become increasingly aggressive and more difficult up through about Wave 20.   The wave # is displayed in the upper left corner.Pressing F1 will enable the developer UI overlay, which currently shows actor states, enemy AI behavior, hitboxes, and collision geometry.Updated enemy animations.  This will be better once we actually tune th…

PURE ONYX - First Boss Preview

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Meet WRAXE, the Splicer gang’s handyman and the first boss you’ll encounter in PURE ONYX! Learn more at patreon.com/eromancer!

Vioreaper Coming to PURE ONYX!

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The Vioreaper enemy from Malise and the Machine is coming to Pure Onyx!  Check out the animation preview video below, and visit us over at www.patreon.com/eromancerto learn more!


PURE ONYX update coming next week!

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The first H animations are coming to Pure Onyx next week! The next test release will be available via Patreon, and include: Combat H systemUpdated enemy animationsNew enemy AI Particle cum FX for messy finishersA full rewrite of the Unity prototype code Check it out on Patreon!