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Showing posts from November, 2014

Dev Journal #2 - Making RPG Maker Suck Less

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Hey everyone!  Here's the next entry of the development journal posts from the Patreon feed. Dev Journal #2 - Making RPG Maker Suck Less Original version published on Patreon, September 21, 2014 The topic I'd like to talk about this time is the lovely platform called RPG Maker, how I ended up choosing to start a full project utilizing it, and some of the complications that I've overcome so far to bring it closer to the 21st century. When I started this project I really didn't plan for it to grow to where it has now. I don't think many people start RPG Maker projects thinking they will spend multiple years on them, but so far it's been a pretty solid experience as I've gotten the chance to practice my development skills in Ruby (a completely new language to me). The major catalyst for the project's growth was the art. I personally didn't think I'd be able to create a detailed, unique art style that I'd be happy with while being a...

Dev Journal #1 - The Good Stuff

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Hey guys!  Over the next few weeks we are going to be migrating a series of development journal posts from the Patreon private activity feed over to here.  If you're interested in seeing content early you should consider making a pledge!  Don't worry about missing out on important news though, announcements will be made here as well! Dev Journal #1 - The Good Stuff Originally published on Patreon, September 7, 2014 Hello everyone, and welcome to the first  Malise and the Machine  development journal post! Over the past few days I was generating a list of topics that I'd like to go into more detail about; I then threw out the list and decided to start off with a simple post, with some sample concept art showing off a bit of the good stuff. A goal of the H-system in the game is to provide a highly dynamic experience by way of unique artwork for various combinations of status effects. These status effects include all sorts of unfortunate situations our...

Introduction Post for Malise and the Machine!

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Hello and welcome! Hey everyone! Welcome to our new blog!   Please consider following to get up-to-date news and artwork about our current game project, Malise and the Machine .   You can get even more information and exclusive write-ups ,as well as see artwork early by making a pledge at our crowdfunding page at www.patreon.com/eromancer , (not to mention early releases of the game as soon as they drop)!   Lastly, if you have a Tumblr you should check us out at eromancergames.tumblr.com !   Now for those of you that haven't heard about Malise and the Machine yet... keep reading! About the game Malise and the Machine is an adult RPG for the PC, and is being created using a heavily improved version of RPG Maker VX Ace. The project has already been in development for over a year, but now it is time to expand the project and get players involved (that's you!).   The goal for this project...